Digital Portfolio tools

These days I am thinking a lot about digital portfolios. I have been looking at a lot of them, talking a lot about them and coincidentally, evaluating a lot of them. So that I don't forget all of this by next Fall, I want to put my thoughts down and try to galvanize some of the lessons I have learned this semester. I presented this project at the very beginning of the semester. I think this was overwhelming to some of the students, but my objective was to make sure they knew about their portfolio all semester. I knew some (or many) of them would put this off until the last minute, but I also knew some of the students would appreciate getting an early start. So, I discussed with them the purpose of a portfolio, and we also talked about digital footprints and job searches and other big ideas. Then I showed them some examples of different portfolios from former students using a variety of different tools. The last thing I had them do was open an account with the tool they wanted to use, then send me the URL of their portfolio.

Tool Pros Cons
Google Sites This is an easy tool to use. The interface is simple, and it is easy to find the features you are looking for. There aren't any hidden features or misplaced menus, just a simple set of tools, layouts and themes to choose from. I have used this tool for several years as a way to organize my lectures, and it works great for this. File uploading is especially easy because it is done directly on the page rather than in a dashboard. You can choose to hide the attachments on each page, then create a link to them. Sites builds the menu as you create pages, so the navigation is almost a no-brainer. You can also easily embed videos, slideshows, images and docs from Google's other services. If you a Google apologist, like me, you will find this very easy and convenient to use. There aren't really that many options when it comes to the look and feel of your Google Site. There are some nice themes, but there is nothing that really stands out or looks flashy (if that is what you are going for). As one of my students put it, "I want my portfolio to look cute." Not exactly my objective when making a portfolio, but that's important to some people. You are able to customize the appearance of the Google Sites, but it takes some time and a little HTML know-how. This is not something a lot of preservice teachers want to dive into.
WikiSpaces Like Google Sites, this tool is incredibly easy to use. The interface is very similar to Google Sites, and there are a lot of widgets that allow you to add different media to each page. The file manager is quite different than Google Sites, but it is very easy to use. Each page also has a discussion section, so you can center conversations around each page, as well as see the history for the page. This is quite different than Google Sites, where most of this information is hidden. The History tool is nice if I need to see when a page was last edited (as in, after the deadline). I don't make a big deal about this unless it is a major edit. Aside from being a pretty good portfolio tool, WikiSpaces is a great environment for teaching wikis and collaborative knowledge building. To demonstrate the power of collaborative knowledge building, I had my class collectively make this wiki in about 15 minutes. Like Google Sites, this options for layout and themes are pretty spartan. Some people like this, including me, so it really isn't a con. But the cuteness factor is pretty low. You can customize the website to some degree, but you will have to live with some of the layout features. You will also need to change some of the settings as soon as you create your wiki. The default setting is for anyone to be able to edit the site. If you are using this tool to create a portfolio, you will want to turn that feature off and make yourself the only editor.
Webs This tool is where you start to trade ease of use for look and feel. The first two tools look very much like something you would expect from a wiki. Webs looks more like a professional website. You have a lot of options in terms of themes and layouts, and they all look very nice. If you choose to use this tool, be prepared to spend some time messing around with it. I have done a lot of blogging, web design, web mastering, etc., so I was able to make sense of Webs pretty easily. My students, however, struggled with this tool. Once they spent some time with it, the interface started to make sense. I would not recommend this tool to novice web creators. Unless you upgrade to the paid service, you also have to put up with ads on your website. Personally, I wouldn't want ads for reducing belly fat (pictures included!) on my educational portfolio.
Wix Of all the tools, this one looks the best. Wix is built on Flash, so it looks very professional and, well, flashy. You are able to upload about any kind of file, and Wix has built in widgets to play and display media. The majority of my students were drawn to this tool because they look so good. Intimidated by new tools? Not familiar with web design? Don't choose this tool. It is NOT for beginners. I had many students choose Wix, and I was able to walk most of them through it. Some of them bailed out and went for Google Sites or WikiSpaces. You will spend a lot of time formatting and figuring out the layout. The end result is a fantastic-looking portfolio, but you will put a lot of sweat equity into it.  The most frustrating feature in this tool, which is true of Webs as well, is embedding a YouTube video. By far, the clunkiest I have EVER seen. This is disappointing considering how well some of the other features work. I guess the developers ran out of steam.
Weebly This tool is surprisingly easy to use. I am least familiar with it because I didn't have any students choose it. This is how I usually master a web tool, by answering all of their questions. The interface is drag and drop, and even though some of the features (e.g., file uploading) aren't very intuitive, the overall ease of use is a plus. The free service does not include most of the cool features Weebly has to offer. They tease you with a host of widgets and options, but when you try to add them to your page you get a pop-up telling you they are only available for Premium customers. This might not be a bad idea for someone who wants to keep this portfolio around after the class (or graduation) is over, but I am realistic enough to admit that most of my students drop this project like a hot rock once they have a grade.

So, there is a simple breakdown of tools you can use for a digital portfolio. This is not exhaustive, nor is it very detailed. But there is enough information to get someone started. I will still recommend Google Sites and WikiSpaces to my students, and I am pretty sure they will still choose Webs and Wix. They're like moths to a porch light. The good thing is, the more of them that choose Wix and Webs, the better I will learn them and the better my support will be.

What tools do you use for digital portfolios? Am I missing anything obvious? Let me know!

And the portfolios started rolling in ...

At the beginning of this semester, I wrote about my revised portfolio project that I give my preservice teachers. I was in a portfolio funk, and I needed to try something new before I started resenting this project altogether. Isn't it funny that after you have taught for awhile, you can start talking about your projects as if they are people? Maybe it's just me. I have this metaphor in my mind where each of the assignments are these unfamiliar visitors that enter my classroom at about the same time each semester. I introduce them to my class and talk about them a lot for a week or two, then I give my students a chance to get to know this stranger a little more on their own until he isn't a stranger anymore. Then he leaves and doesn't come around much until the final portfolio is due.

OK. Focus. So, I rolled this assignment out at the beginning of the semester and showed them several examples. Of course, these examples were all based on the old way of doing the portfolio. So, I created a couple of examples on my own using the new way of doing things. Then I proceeded to remind my students very often to get started early on their portfolios and not wait to the last minute. They did anyway. Then I offered a work day where I didn't take attendance but they could come and work on their portfolio and ask questions. Many of them came, some did not. They probably should have. Some students didn't come to the work session but later e-mailed me long lists of questions. Not cool. Then today they turned them in.

Coincidentally, I went to visit my 94-year old grandmother this weekend. She has no Internet and I didn't bother driving to Panera or Starbucks to find a connection. So, during the final crucial moments in the semester for my students when they finally have one last chance to put it all together and make a case for that A they think they deserve, I was silent. I had no idea what kinds of messages I would have when I finally checked my e-mail. I was already constructing responses in my head as the blue bar moved across the screen toward the newly refreshed Gmail inbox. And there it was, a very full inbox ...

But none of the messages were from my students. At least none from the section who had to turn in their projects today. Could this be? I had to know for sure. I went to Moodle, and sure enough a large portion of the class had already turned in the assignment. They did it! I looked at a most of them, and I was beyond pleased at their work. Yes, there were some errors and missing items, but for the most part they looked great.

But the thing that really struck me was the learning that took place in order to get these projects completed. This was no easy task, no matter which tool the students chose. They had to learn how to host files online, and how to make sure a file was readable by anyone who happened to see it. They learned about file sizes and formats, and how to make navigation simple and effective. It was really amazing to see how so many of them stuck with their questions until they figured it out. All things considered, I didn't have one person who expected me to bail him or her out. This is a huge win in my opinion.

So, for now my faith is restored in the power of portfolios. I am left being a little less cynical and little more confident in each student's ability to meet a challenge head on. Yes, I had a couple of them confess that they were up all night finishing, but I can hardly take the blame for that. I will probably never know the full impact of this project, or class, on the bigger picture of their teaching career. For now I am just basking in the satisfaction that they did such a great job and took ownership of their work.

I will follow up in a few days about some of the tools they used to create their portfolios and discuss (at least from the perspective of my class) the pros and cons of each tool as a portfolio management system.

And now that I think of it, I need to have Mr. Portfolio come by more often. Maybe dinner or tea, and he can tell me how his kids are doing ...

Teaching virtual design in a physical world

I first became familiar with the term "digital fabrication" when I was finishing up my dissertation at the University of Virginia. My advisor, Glen Bull, came into my office one day and asked me to watch a demo with a machine he had recently found. I watched with fascination as he created a 3-D model on the computer, printed it as a 2-D net, cut it out in seconds on the CraftROBO machine and folded it into an exact replica of the model on the screen. This was amazing on several fronts:

  • It took a matter of minutes to do what would have taken me a whole math lesson (or more) to do with my 4th grade students
  • The fold lines were clean and perforated. The physical object actually looked like the model on the screen. For students who have been spoon fed high-quality media since birth, that makes a difference.
  • The design was separate from the actual object, which means I could go back to the computer model and make alterations/corrections, then print another one.

That final point is, in my opinion, significant. Let me explain this by making a comparison to the writing process. For children, the act of writing something by hand is laborious. It's labor-intensive to me, and I've been doing it for 35 years. So, when children write something on paper, they want that to be the first and final copy of that particular piece of writing. It's not that they don't like proofreading, editing and revising, but every change they make means another word, sentence, paragraph or page they will have to rewrite. Writing, in addition to being cognitively demanding, is physically demanding on a child's fine-motor skills. Perhaps Malcolm Gladwell is right, that the best people in a certain field aren't always the most naturally gifted, but those in the right place at the right time with the opportunity to perfect their skills. Maybe the best writers in school are those that don't get burned out from the physical act of writing.

The same is true when students are creating things in the classroom. I used to have my students cut out nets from graph paper and fold those shapes into 3-dimensional objects. After spending more than one math lesson to do this,  we could finally get to the learning. This is not considered efficient in the business or medical world, yet in education we just kind of shrug it off and learn to deal with it. And what happened if a student's shape was not exactly symmetrical or was missing a side? Well, they got to be the kid with the lopsided shape. What if I wanted to demonstrate how changing the dimensions of the shape could conserve volume but change surface area? I guess I could have the students cut out a new shape, but there goes another 15-20 minutes. The fact that the media students used to design the object also became the object used to teach the concept was problematic.

This is not as much of a problem when the students design their model on the computer because they can manipulate it without having to physically create another shape. And for all those Piaget and Montessori fans out there, the end result is still a physical object that students can touch and compare. Students learn the basic foundations of rapid prototyping and iterative design, two principals and practices that pretty much define research and development. This is a far cry from the current model of "one and done" projects in schools today.

Below is  a video created by the folks in the Curry School of Education at the University of Virginia who are starting to explore how digital fabrication can be applied in schools to enhance student learning.

I will follow up in a couple of days and explain how I took this concept and turned it into a learning activity for my preservice teachers.

Using Posterous as a class photo archive

I have been playing 5-Picture Charades with my classes for many years. I first came up with the idea (though I'm sure I wasn't the first person to do so) back in the mid-'90's when I was teaching elementary school. I would have my students pick an excerpt from whatever book we happened to be reading, and they would have to act out that scene in 5 pictures. They would then share the images with the class to see if anyone could guess the scene. As you can imagine, the activity was a lot of fun and the students loved it.

In addition to this activity being fun, I also noticed that there was a lot of higher-order thinking going on. Students were having to synthesize passages, evaluate which scenes most accurately characterized their passage, narrow them down to 5 images, decide how to physically portray those 5 essential scenes and ultimately create them. One reason the students loved this activity was because it was challenging, but the kind of challenging that is so much fun you don't realize how much work it actually is.

When I started teaching technology integration courses, I used this activity to teach my students how to capture, edit and publish digital images. I found that they were much more motivated to engage in these  skill-development activities when they were using their own images that they just had a ball creating. I typically gave them fairy tales to act out, but occasionally I would just give them some boundaries (e.g., U.S. History, Literary characters, etc.) and let them pick their own topic. The former category is much easier, but the latter produces much more entertaining image sets. We then use the images to practice image editing, digital storytelling and uploading (which, thanks to Facebook, most of them are already pretty good at).

The only sticky part to this activity every semester was sharing the images with the rest of the class. I tried having them save all of the images to the instructor computer, but it took forever and people ended up sitting around waiting for others to finish. I also tried having the students e-mail the images to me, but that also took forever and sometimes the images were too big to attach (this was before Gmail had such massive attachment allowances). So, it was always tricky getting everyone's images into one place where we could view them.

Well, last semester I got tipped off to Posterous by Wes Fryer, and I decided to use it today for this activity. I created a class account and had the students follow these instructions as soon as they came in from taking their pictures:

  1. Transfer the images from your camera to the computer.
  2. Go to http://posterous.com
  3. Log in using the following credentials
    • E-mail:
    • Password:
  4. Click on the button that says "Post by web"
  5. Click in the Title field and name it based on your group and section (e.g., Section 001, Group 1)
  6. On the right side of the screen, choose "Upload images, audio, video and docs"
  7. Choose all of your photos at once. You do this by holding down the CTRL key as you click on each photo. Once all 5 images are selected, click Open.
  8. After the photos have uploaded, click Publish.
  9. Have each person in the group save all 5 images to their flash drive
  10. Delete the images from the camera.
  11. Put the camera and all its parts back in the box and return it to me.

I am telling you, I have done this activity many times, and it has never gone as smoothly as it did today. The students came in and got right to work uploading their images to our class Posterous site, and within minutes we were laughing and blurting out trying to guess each group's fairy tale. There was essentially no waiting around or wondering what happened to some of the images. It is almost as if the gallery method of displaying images in Posterous was created just for this activity, and an added bonus is that I now have access to each of these images without having to go around to each computer and copy them to my flash drive.

I definitely recommend Posterous as a place to have students upload images. Flickr groups or Picasa albums are also good, but this is by far the easiest method I have ever used for this purpose.

Learning Management Systems: Hub or Silo?

North Texas has literally been shut down for the past 3 days, with a 4th day impending. We had an arctic front blow in on Monday night, leaving a sheet of ice and snow, and sub-freezing temperatures to keep it intact. Every college, school district, private school and many businesses have been closed since Tuesday.

For the first day of this freeze I was feeling smug because I had already planned an online class for both of my sections of "Computers in the Classroom," at UNT. I had most of the materials ready to go, so it was looking like I would just need to make them available to my class and spend the rest of the day hanging out with my family. I released the materials late Tuesday night, and I didn't think about it again until Wednesday when a student e-mailed to say she couldn't access Moodle. I went to Moodle, and she was right. Nothing.

In addition to cold weather, North Texas was experiencing power shortages caused by over-burdened power plants. In response to this shortage, the state implemented rolling blackouts. We lost power 3 different times on Wednesday for about 20 minutes each, which was only a slight inconvenience. These same rolling blackouts also cut power to Discovery Park, where the Moodle servers are housed. The servers went down, and as of this writing no one has booted them back up. This experience added another chapter to my love/hate relationship (mostly love) with LMS software.

I have been using Learning Management Systems (LMS) since 2005 to help me teach my courses, most of which have been face-to-face. Over the years I have had mostly good experiences, some bad experiences and many teachable moments. I have use Moodle, WebCT, Blackboard, Toolkit (homegrown at UVa), Collab (built at UVa on the Sakai platform) and eCollege. Each of these packages has its own affordances and constraints, and I haven't found any of them to be completely idiot proof. What I have learned is that LMS, no matter which one you are using, make a great hub but a lousy silo.

Silo: a self-contained, secure, private space in which only those with credentials may enter. As in, missle silo.

Hub: a central place that brings together many different pieces from several different places.

People who use LMS as a silo upload everything and post all of their content to the LMS. If they teach more than once section of the same course, they do all of this twice. If a document needs to be updated, they take it down from both sections and upload the updated document. Twice. You get the picture.

People who use LMS as a hub, as I do, keep the content from their course in a place other than the LMS. Rather than uploading files and adding content directly to the LMS, the content is all linked to third-party tools. Here is what this looks like for me: 1) all course documents are in Google Docs and linked to the LMS, 2) all course materials (PDFs, videos, etc.) are hosted on Google Docs or YouTube and linked, and 3) my lesson plans for each class meeting are in Google Sites and linked.

This may not seem like a big deal until your servers go down and you have 48 students trying to access Moodle at once. For me, it meant the difference between postponing class and having each student finish the activities in the allotted time. I was able to send the students the links to the docs and lesson plan, and not one student missed a beat.

This does not mean LMS don't have their place. They are essential for posting grades and giving feedback to students. They are excellent for facilitating discussions within the class. They are also a great hub for content so that students only have to look in one place for course materials. In my experience, they don't even know I am linking to everything from a third-party host.

Other advantages to using third-party tools are:

  1. When I want to update a document for multiple sections, I only have to make the changes in Google Docs and they automatically show up wherever the document is linked.
  2. If I want to reuse materials for another class, I know where to find them. No searching archived courses to find rubrics, lesson plans or assignments. I just update the materials and link them to the current course.
  3. I have access to my course materials if the servers go down, and I can easily send them to my students if necessary.

This has been quite the learning experience, and I am glad I came out of it on the positive side. What tricks and tips do you have for using LMS in your teaching?

Students and informal learning

I had the opportunity a couple of years ago to contribute to an ISTE book, Teaching with Digital Video, an effort put together by Glen Bull and Lynn Bell. One of the chapters I helped write discussed student-created video in informal learning environments. The premise of this chapter is that rich, deep learning can (and do) take place in settings other than school and without a teacher's direction. I was able to provide a few examples of such learning in the chapter.

Along these lines, I have been working with a News Media club at a private K-8 school, and one of the things the students wanted to learn was how to edit video and use a green screen. The school just happened to have recently invested in a green screen and video editing software, so the conditions were perfect for trying out the new equipment.

Because this is a club, rather than a core class, combined with the fact that the students are all new to video editing, I decided to start with something small and simple, which in this case was Charades. I told the students which scenario to act out, and we filmed them performing in front of the green screen. After each student had a chance to participate (twice!), we went to the computer lab and did some simple editing. You can click on the link below to see the result of our efforts, a simple 1-minute video:

The thing that excites me about this experience is not the technology, but the students' response to the activity. I had students stopping me in the hall later that day asking me when we were going to use the green screen again. I could tell their ideas and creativity were flowing. Green screen is cool, but students who are excited about being creative and taking ownership of their own learning is even cooler.

Digital identity

The first time I thought about managing my identity as a teacher was during my junior year in my teacher education program. The final project for my language arts methods class was a professional portfolio that included: a narrative about myself and my philosophy of teaching, my philosophy of classroom management (which was so ridiculous I am ashamed that I actually put it in print and let others look at it) and examples of exemplary lessons and other projects I created for my teacher ed. classes. I remember putting a lot of time and thought into this project because I knew it could potentially be something really cool/impressive to show during a job interview. At the time, my portfolio was quite the technological wonder. Yes, the deliverable was still a printed document (a book printed and bound at Kinko's), but I designed the entire thing on my Mac LC 520 computer. This was a stark contrast to how my classmates completed the project, which included a mix of word-processed and photocopied pages thrown together in a three-ring binder. I used a scanner and Clarisworks to make the entire portfolio have a consistent design throughout. At the time, it was quite impressive, and I think I still have a copy somewhere in a box in my parent's basement.

With all of the digital tools available now (17 years after I crafted my first portfolio!), there is no reason that preservice teachers shouldn't be able to put together a killer digital portfolio. While many of the principles for presenting a portfolio haven't changed that much, if at all, in 17 years, the tools we have access to for making one are lightyears beyond my little all-in-one Mac.

I entered the world of digital portfolios when I was teaching the class "Teaching with Technology" at the University of Virginia. I had my students create a digital portfolio using HTML, and they hosted it on their Home Directory. The project started off very clunky and frustrating and eventually became one that the students all loved and commented that they felt most satisfied with. I eventually abandoned NVU and Home Directory for Google Pages (now Google Sites), and the quality of the projects increased exponentially (not to mention the number of e-mails from frustrated students almost vanished). Looking back, the major drawbacks of this portfolio were that it focused on the projects only from my class and most of the students viewed it as an "assignment" rather than a tool that would continually evolve and could ultimately become an archive of their teaching careers.

My journey into the world of digital portfolios continued when I taught at the University of Illinois Springfield. The department I was teaching in (Teacher Education) had adopted TaskStream for the teacher candidates to use for building their digital portfolios, so I had to adopt this tool as well. Overall, it was pretty easy to use and the final product looked very professional. Besides the fact that the portfolio's format was very prescribed (meaning, it helped my department meet its objectives more than it helped the students meet theirs), the main drawback with TaskStream was that it cost money (not a little money, either), almost ensuring that 99% of the teacher candidates would not use it after they graduated. Once again, I was stuck in this rut of "assigning" a digital portfolio for a "grade," which means when the grade is given the assignment is done.

So, when I was asked to teach a section of "Computers in the Classroom" at the University of North Texas, I was once again in the position of thinking about how to structure my final portfolio project. Having a little more freedom than I did at UIS and having learned some lessons from UVA, I tried to improve my portfolio project. Here is the project description from last semester (Fall 2010). As you can see, it is still pretty "my-class-centric."

But it's amazing what one little blog post can do to spark some new ideas. I taught concurrently with Wes Fryer last semester, and we were constantly bouncing ideas off each other. He addressed digital portfolios in one of his posts, which helped me develop my latest iteration of my digital portfolio project.  Here is my latest project description, which I am pretty happy with at this point. I'm sure once my students get their hands on it I will see some areas that need clarification or revision. The obvious weakness of the current version is my rubric (which really isn't a rubric), which I will definitely be revising.

So, do you give a final portfolio assignment? How structured/open is it? What elements do you have students include that I have overlooked?

It's the pedagogy, teacher.

This was a phrase that got tossed into our conversations from time to time in grad school. It's a silly play on the famous phrase from the 1992 Presidential election. When you spend the majority of your time talking and working with other Instructional Technology doc students, it's easy to get sucked into the technology black hole of creating and tweaking new technology tools for teachers and students. There is definitely a time and place for new innovations, but sometimes the most appropriate solution to an educational problem lies in an innovative use of an existing tool. Almost every one of our conversations came down to this point: It's not the tool so much as what you (the teacher and/or students) do with the tool. Along these lines, the concept of repurposing resonates with me. Anyway, I read a post today by Dan Meyer that reminded me once again that technology is really only as good as the teacher who is using it. I won't recap the entire post, but the conversation just goes to show that a teacher can find ways to make a very long video of water being poured into a tank engaging to the students. This also reminds me of the Clark and Kozma debate, though the conversation highlighted on Meyer's blog is much less about the technology and more about how teachers use media and their students' responses to it.

The take-away message for me? Don't underestimate the art of creative and innovative teaching.

The Powerlessness of Some Stories

I am still thinking about stories, memory and learning. As I wrote earlier, with a quick scan down the list of former students I can recall the digital story each one of them created for my class. I have had former students tell me the same thing. They can remember the stories created by their classmates, recalling some of the most amazing details. When I read the names of my students, I could hear their voices, see the images in my head, remember the anecdotes they shared, and in some cases, associate the music they included as part of their projects. This made me think of another project I was involved in while I was teaching these undergraduate classes. I spent the better part of two years of my life working with teachers and helping they and their students create short historical documentaries by mashing up archival material and user-generated content. The movies ranged from the Harlem Renaissance to the Great Migration, to the causes and effects of the Civil War. I worked with about a half-dozen teachers and approximately 150 students. I didn't spend as much time in those classrooms as I did with my preservice teachers, but I did spend enough time with them that when I scan the list of students from each class I can place a face with the name. Over the  course of 3 very intense projects, I helped them make about 150 movies, give or take a few students who missed too much school or didn't use their time wisely.

Oddly, I could remember very little about the movies they created, even though they shared many similarities with the movies created by the preservice teachers. In contrast, I helped over 200 preservice teachers create digital stories over a 4-year span and I can remember every single story. As another contrast, the quality and form of the movies was quite different. This is not meant to be a knock on 6th graders, but undergraduates at the University of Virginia knew a little more about storytelling and expression than the 12-13 year olds I was working with. Here are some of the notable differences in their projects:

6th Graders Preservice Teachers
Chose images from a pool hand-picked by teacher Took or found their own images
Most of the stories used the same images Every story was completely unique
Narrative was an expository essay Narrative was a story
Most of the narratives covered the exact same main points (convergent coverage of the topic) Narratives were totally unique (divergent coverage of the topic)
Stories did not have music Stories had music
Stories reflected what the teacher told them they had to remember Stories reflected personal learning

I know this is probably not a complete list, but this is what I was able to come up with after viewing a few of each type of story. Honestly, the 6th grade movies all sounded and looked the same. Yes, the topics were covered in different order, there was slight variation on the images used and the narrative was worded differently, but for the most part they were identical. Kind of like Kevin Costner movies.

This is an interesting topic to me, and I plan on covering it more in the future. I am leaving tomorrow for SITE, and I hope to have some good conversations about digital storytelling and other tech-related teaching strategies.

The Power of Stories

I have recently been reading (and re-reading) some interviews I conducted with former teacher education students at the University of Virginia. The purpose of the interviews was to ask each person, who also happens to be in his or her first year of teaching, which aspects of their educational technology coursework they are using now that they are full-time teachers. The information obtained from these interviews has been fascinating, but what is even more amazing is how much they remember from the Digital Storytelling project we did. Most of these teachers were in different sections of my class and made their digital stories about various (sometimes random) topics. Some of them did creative writing, while others told personal stories. Some of the movies were based on a topic from the school curriculum, while other themes will likely NEVER find their way into a textbook or unit of study. I always made a big deal about these movies. I would put them all into one, long movie and added my own silly introduction and somewhat sentimental/inspiring conclusion. We brought in food and generally had a lot of fun watching everyone's story. It was always a great way to end the semester.

As I was reading through one of the interview scripts, it dawned on me that I actually remembered the movie made by every participant in my study (n=8). So, as an experiment I went back and looked at every class list from every ed. tech. class I taught at UVa. Sure enough, I could recall what every single person's movie was about, just from reading each name! Stories about fathers who immigrated from other countries, stories of working with special needs students, stories told from a dog's perspective, stories about stuffed animals that wandered away from their class on a field trip and discovered the UVa Grounds in the process. Stories using scanned photographs, stories that were hand-drawn, stories using images from a memorable experience, stories with roommates posing as the characters in the story. I was amazed and was briefly lost in the symphony of stories washing over my memory. I remember pitching digital storytelling as a great activity to engage students in writing, but it's now clear to me that the real power of stories was completely lost on me at the time. People connect, identify, place themselves in, and yes, even remember stories.

Has anyone else experienced this power in their own use of stories in the classroom?